The campaign built on AXE’s existing pixel-art direction established earlier that year, and my role was to expand it into a new outdoor context through a series of situational illustrations tailored to specific placements. I worked across static, animated, and special-format outputs, helping translate the creative concept into visuals that could hold together across every surface, from tram shelters and billboards to animated screens, facade banners, and 3D installations. I also used AI-assisted workflows in the production of animated characters for digital formats, which made it possible to scale motion output efficiently across the campaign.